A downloadable game

This is my first complete game on the C64, a way for me to get back into the groove with the machine. So please be kind!

The C64 was my very first computer back in 1983 — I was 11 years old at the time.

This game is an enhanced remake of a title I originally created for the ColecoVision.
You play as a very famous video game hero who’s doomed to eat gums... but secretly, he hates them. What he truly loves are donuts!
So at night, he escapes from his game to explore haunted donut warehouses...

The gameplay is loosely inspired by a game called Fatty, originally released for the Sharp MZ-700.

I hope you enjoy it!

StatusReleased
Rating
Rated 3.0 out of 5 stars
(2 total ratings)
Authoryouki06
GenreAction
Tags8-Bit, Arcade, Commodore 64, maze, Retro

Download

Download
DONUTSMAN C64 complete archive 3.2 MB
Download
donutsman.prg 42 kB
Download
donutsman.tap 396 kB
Download
Donutsman Manual.pdf 260 kB
Download
Tape Cover.png 2.9 MB

Install instructions

This game can be played using a C64 emulator, a real Commodore 64, or a TheC64 system.

To play on an emulator or TheC64, use the file DONUTSMAN.PRG.

If you're using a real C64 and don't have a device to load .PRG files directly, you can use the DONUTSMAN.TAP file to create a cassette — provided you have the necessary hardware.

If you're using the .TAP version, once the game has finished loading, type RUN to start the game.

Comments

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cool production with cover, manual and everything. too bad the game itself is not so much to my liking but everything else is top notch.

Thanks a lot for your comment!.  

(+1)

Really good for a first game, the shooting at the end was a nice addition. I added it to my new "Gameplay of New C64 Games from April 2025" video along with other recently released games. I hope you enjoy the video.

Thanks a lot for your comment and video!!!  

Solid first game! Getting a bit seasick of the floating dots haha :D

(+1)

Thanks !   Originally i had implemented a real wave effect for the donuts... but i got really the see sick with that... so i just changed to up & down moviing in sync for all donuts. :D

(4 edits)

Hello. Good work, especially when considering, that this is your first game on the C64. I have two suggestions for a possible v1.1 version. There should also be a selectable mode in the game-menu, that speeds up the entire gameplay (both, the player-sprite's movements and those of the enemies), e.g. a choice of the difficulty-level (easy and hard), because the gameplay is a bit slow, in my eyes. If a player then selects hard mode, everything could run a bit faster. And it would also be nice, if the highscores were saved in the game. For the sake of fairness, two score-lists would be necessary then, one for the easy and one for the hard mode. Such things would improve the game and nice to have in a future version. 

thanks for your comment and Suggestion.  I had some speed limitation constraint due to my code , that's why it is not as fast i would like.  But if you play in NTSC it is a little faster.     Thanks for your suggestions for High score. I don't know if i will come back on that game. But if i did , i will take them in consideration for sure.

Could the program "Oscar64" maybe help here, it can generate pretty fast code?

Yes, it could be. Somebody suggested  me this C compiler that i did not know.  May be i will try to use it. Not sure i will port that game to this compiler  , but for a new game for sure.

(1 edit)

If you ask me, i think "Donutsman" is worth it. The game itself is good, it only suffers from a bit of slow gameplay and if that could be fixed, by using a faster compiler, it should be done. But of course, that's your decision. It would be a fine thing, though. :)

(+1)

Great game, thanks.

(+1)

Thanks a lot for your comment and Video!!

(1 edit) (+1)

A very good idea for a game in which the classic PAC MAN is an element 😎 I think that adding a bit more speed to the movement of the main character will allow for even more fun in the gameplay, which does not change the fact that the game is enjoyable 😎 I would like to talk to you about this game. Please send me an e-mail. 

yahwey88@gmail.com

Greetings

Retro Chlop

K&A PLUS Team ✌️😎

(+1)

Thanks a lot for your comment and your video!.  Yes for the speed i know. But i have a technical constraint due to my code... i was not able to make it move faster unfortunately.  I contact you per mail.

(1 edit)

Oscar64 is said to generate about 6x faster code from C than cc65.
https://github.com/drmortalwombat/oscar64

(+1)

Thanks for that link , i did not know that one!.   I will have a look. It  seem very interesting.

Well done in creating your very first game. I was very impressed with Donutsman. The game design is sort of pacman, but with an additional special feature before completing the level. Nice music also. 

Thanks a lot for your comment!.  Music is from Twisted.  Very nice indeed.